lowseb Posted September 1, 2016 Share Posted September 1, 2016 Hi all Just two words about me, I am a game artist but I do occasionally some product renders (Maybe 3 or 4 per year) Since the the 2012 version of 3dsmax I have a big issue with my mental ray render, since I use HDR image for light in fact I have got some artefact in the reflection (some of my polygons are visibles in on line) the is some images for explain. I have made lot of google search about it , but got nothing. I try to reproduce the issue with a simple scene just a simple modified cylinder with a turbosmooth, lit by a MR sky portal and a skylight (in "use scene environnement" mode) A background switcher in environnement, with a HDRI file in reflexion, solid color in background we could see easily the issue thanks for the help Link to comment Share on other sites More sharing options...
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