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How not to make visualizations


heni30
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heheheh you caught me on 3

1. fake grass, well when I dont have time I use what I have :D but I am working on it :D

2. wide angle, i dont see something wrong here till you went too far and image disort.

3. What is wrong when you put sun behind camera ? I dont do that all of time but sometimes I dont like shadows?

but last one f... up jj abrams ahhahahhahahaa You should write "its not star track and you aint

" :D
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For me the right way to make images is to know what my clients want.

 

I work mostly in the design phase right from the start which means a lot of Revit models being changed as the design gels.

What is wanted is fast clean illustration that shows what the project is looking like. I chose a style that fits the client's needs.

No entourage. In my business no one gives a rat's butt about realism.

 

Photorealism went out of my life years ago. Too much work and too many people doing it cheap.

My work is with local clients and since they need multiple visualizations as the project progresses it all stays local.

No need to compete with someone thousands of miles away working in a different economy.

 

I gear my images to what my client thinks is good. It makes for a nice business.

 

as an aside I recommend learning to use Revit. You will need to be good at it because that is the world today.

When my clients look at the images they often ask me to make changes to the model and illustrate those changes.

 

Virgil

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I HATE when clients ask for wider angles so they can see more in the view. This happens on almost every project I work on. You spend all this time on composition and the client wants the angle to show more and more or backs the camera up further and further! At a certain point you just have to convince them that one single view isn't going to do it.

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You should cut your hair. you know why? because it consume heat. reduce air flow into the processor. And after all it looks black. you know its ugly.

Feel free to ask if it does not make sense.

For me the right way to make images is to know what my clients want.

 

I work mostly in the design phase right from the start which means a lot of Revit models being changed as the design gels.

What is wanted is fast clean illustration that shows what the project is looking like. I chose a style that fits the client's needs.

No entourage. In my business no one gives a rat's butt about realism.

 

Photorealism went out of my life years ago. Too much work and too many people doing it cheap.

My work is with local clients and since they need multiple visualizations as the project progresses it all stays local.

No need to compete with someone thousands of miles away working in a different economy.

 

I gear my images to what my client thinks is good. It makes for a nice business.

 

as an aside I recommend learning to use Revit. You will need to be good at it because that is the world today.

When my clients look at the images they often ask me to make changes to the model and illustrate those changes.

 

Virgil

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''''I HATE when clients ask for wider angles so they can see more in the view.''''....tough job...

 

I guess you make an effort to make an effective, correct rendering and then the client comes and makes these illogical changes from an artistic

point of view. This creates frustration and low moral in the renderer and you end up with crappy rendererings in your portfolio. You can go

back and changes things for your portfolio but that's additional work and it would more rewarding to work in a situation where what you do is quality work to begin with and where clients heed your professional advice.

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I have to comment on the wide-angle, because that is my pet-pevie but not in way you might expect. Wide angles have purpose and can work great, they are total staple in architectural photography.

There is some almost irrational allergy to them in archviz community perhaps from being forced to do it, but I find more often than not, watching personal works people publish, that lot of archviz artists obsess more about particular details that have nothing to do with the space. The point of the job is to sell (literally or not) the space, not fabric of chair or pot plant from Ikea.

So I have no hard time imaging lot of them come to clients with ridiculous views in their self-obsession to produce images meant to impress other archviz artists, scaring the client and forcing him to manage them.

Don't want to point fingers but maybe this is from the people who went at it without any architectural background at all, because putting scratches on wardrobe in shallow-dof 100mm shot should not be the highest point of your work. It's very easy to live in a bubble and loose touch.

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It's really subjective. What looks good to you for what you are trying to achieve and different spaces will need different lenses.

 

But there are probably visual limits when objects, especially in the foreground, start to look too unnaturally distorted and become detrimental to what what you are trying to achieve.

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