Chad Warner Posted December 4, 2004 Share Posted December 4, 2004 I have a stacked stone wall that I have displaced. To prevent the corners from "ripping" apart with the displacement, I read a trick a while back about using meshsmooth on the object to prevent this. However, in this case, it does not work. I am posting both an image of the problem and an image of my displacement settings. If anyone has any thoughts, I would greatly appreciate them. Thanks! Chad Link to comment Share on other sites More sharing options...
Ismael Posted December 4, 2004 Share Posted December 4, 2004 Check this link: http://www.chaoticdimension.com/forums/phpBB2/viewtopic.php?t=7068&highlight=continuity You will have to register to view it. Ismael Link to comment Share on other sites More sharing options...
Tim Nelson Posted December 4, 2004 Share Posted December 4, 2004 Hey Chad, Try using a shift value of 1.5. That should keep the corners tight. I've found that thats what helps me the most on keeping displacement from going out too far. Link to comment Share on other sites More sharing options...
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