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Tips for modelling lattice


jervistuazon
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Hi guys, hope you could help me. Im doing this glass facade with this type of metal lattice shown in the attachment below.

 

As of now im using a map with displacement map, and im not satisfied with the result because the result is jagged. Is there any method i could achieve this result by modelling or is there any tips to improve the jaggedness of the displacement map.

cultural center 1.jpeg

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Maybe create each panel separated, you may have the CAD with the pattern, you could use Shape merge to cut out the same patter on your polygons, then use insert and extrude (or shell) to create the lattice.

Other option would be to start from a simple BOX then distort to match you already modeled shape, then using the texture you could Cut your polygons matching the texture, and then again, inset and shell to create your mullions. you could detach the inner polygon and then transform them to glass panels.

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