tolgakarakayali Posted December 26, 2016 Share Posted December 26, 2016 hi every body, i found a chair on internet "velo chair" and i want to try to model it. i am almost ok with the base but cant figure out how to model arms. any ideas or help will be great... Link to comment Share on other sites More sharing options...
dontorino Posted January 3, 2017 Share Posted January 3, 2017 There really isn't much people can help you with, just look closely at the shape and polymodel it..It's quite simple shape, just start with the plane, model one side first, when satisfied, apply symmerty and shell and adjust. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted January 3, 2017 Share Posted January 3, 2017 you could try Loft modifier too. That can help with those squashed areas. Link to comment Share on other sites More sharing options...
Josef Wienerroither Posted January 5, 2017 Share Posted January 5, 2017 He has a thread on cgsociety which was more active and more or less solved it http://forums.cgsociety.org/showthread.php?f=6&t=1429423 Link to comment Share on other sites More sharing options...
philippelamoureux Posted January 6, 2017 Share Posted January 6, 2017 I would probably go with the polygon modeling workflow and apply a symmetry after that too!!! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now