kuanlee Posted December 27, 2016 Share Posted December 27, 2016 Hello everyone, first post here, and I'm in a bit of trouble, hope you may help me ! I'm rendering an interior scene and wanting to use render mask option to replace part of the screen with different textures. Problem is where the new rendered area meets with the old background, it produces burn-like edges like the picture below. When I turn on Force Color Clamping in VFB, it turns white instead. Usually it should look like this. I've been using this method since older Vray, but just have this problem in 3.4 I've tried switching clamp output, image filter, color mapping, etc, ... so far no good. Any help would be great ! Link to comment Share on other sites More sharing options...
christosg Posted October 28, 2017 Share Posted October 28, 2017 I am facing exactly the same problem right now, version 3.4 . Did you find any solution? Sory for my late respond! Link to comment Share on other sites More sharing options...
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