dontorino Posted January 3, 2017 Share Posted January 3, 2017 Hey guys, here is the problem, i'm rendering office space, camera is posititoned in the middle of the quite deep room and about 1m From the floor, so the andle is quite low. One problem is that i have glossy concrete floor, and at this angle i gradually lose almost all the texture detail as it goes away from the camera, but the bigger problem is that this plain floor takes long time to render, anyone had that kind of issue ? idk if i should add some lights or is it because angle is so low, i have my AA settings at 1/100 in Vray 3.4 and noise treshold is about 0.02. It seems like it takes forever for AA to filter, according to Samplerate pass.. Anyone can suggest something ? thx in advance. Link to comment Share on other sites More sharing options...
jonasmotiejunas Posted January 7, 2017 Share Posted January 7, 2017 adjust blur amount in bitmap for extra detail Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now