ahmeds Posted January 7, 2017 Share Posted January 7, 2017 Hey guys. I know this can vary from place to place, but in the studios you've worked at or from your past experiences, what are the typical duties given to entry level artists new to the visualisation industry? Would they get a project to complete from start to finish? or would they start out by helping the more senior artists with their projects? Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted January 7, 2017 Share Posted January 7, 2017 (edited) Starts with help.... Mostly set dressing items, SD placements, Landscaping, Importing , Model Clean-Up, Custom Object Modeling, Etc.... as they get better/more experience then give them a small project to run on their own or maybe a few shots of an animation to be in control of. It takes a while as we do a wide variety of things and it takes many projects for them to see all facets of our business. The hardest part of the job is about planning and decision making. You need them to be over the hump of how to model, create materials, lighting, cams, etc.... before giving them control of projects completely and allowing them to manage others. Edited January 9, 2017 by CoreyMBeaulieu Link to comment Share on other sites More sharing options...
ahmeds Posted January 8, 2017 Author Share Posted January 8, 2017 (edited) Thanks for your reply Corey. That sounds like my ideal start to a job to be honest haha. Edited January 9, 2017 by ahmeds Link to comment Share on other sites More sharing options...
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