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Need help with V-ray black traces problem


jeanchevallier
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Hmmm, I don't know, the warnings are only talking about the Frame Buffer. To me the issue looks like a geometry issue or an unsuccessful UVW Map. I'm asking the obvious, but you have properly unwrapped the model and assigned the correct mapping channel right?

 

 

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Yes its properly unwrapped and also assigned the correct mapping channel.

How can i check if its a geometry issue ?

But a geometry issue would be strange because i get those black parts on any of my scenes and objects.

And when i do a scene render (Not a rendering to texture) my object dont have those black parts .

It happen only when i make a texture rendering.

And look like its doing it only with Vray and not others 3ds renders like mental ray

screenshot3.png

Edited by jeanchevallier
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