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Thin lines that ruin my 360º panoramas


MATRADI
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I’ve a problem when doing the 12 cubemap images in 3DSMAX+VRay for a 360º panoramic view for Google Cardboard.

 

Pano1-Salon.jpg

 

I configure VRay to create the 18432x1536 pixels image, that includes the 12x1536x1536 images with the 6 views of left eye and the 6 for right eye.

 

Everything works fine, but the problem consists of VRay antialiasing adjacent images, so that the continuity is ruined on flat surfaces, when I stitch the images. I suppose I’m doing something wrong in the VRay configuration.

 

It’s clear that this problem wouldn’t exist in case I do a render without antialiasing, but this render would be useless. Any solution?

 

Many thanks!

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