rohitre Posted March 21, 2017 Share Posted March 21, 2017 i am rendering a interior scene, and there are yellow spots on it. i have attached a picture of both the and render settings Link to comment Share on other sites More sharing options...
SkylineArch Posted March 21, 2017 Share Posted March 21, 2017 This look like lights (perhaps hidden) or a self-illuminating material other than some rendering artifact. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted March 22, 2017 Share Posted March 22, 2017 I think you are interpolating your GI, I am guessing you are using Irradiance and light cache?, try to go with default values, maybe try brute force in your first bounce and if problem persist, then it may be material problem. Having said that your over all colors and material should be a tone softer, do not use 100% color intensity, make it 80% yellow, the floor also is too bright. I see you are using Linear color mapping, try with Reinhardt and set it up to 50% or 40%. all those over bright/burned areas should go away. Link to comment Share on other sites More sharing options...
rohitre Posted March 22, 2017 Author Share Posted March 22, 2017 thanks sir problem is solved by light catch subdivies and noise threshold Link to comment Share on other sites More sharing options...
Tom Sproule Posted March 22, 2017 Share Posted March 22, 2017 Glad you solved it. I would have said to check for standard materials or no materials on an object. Standard materials often cause this problem and can be solved the easiest by using Quad menu, Vray Scene converter. Link to comment Share on other sites More sharing options...
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