richardcousins Posted April 11, 2017 Share Posted April 11, 2017 I have a scene I've created that I will be using for work to render different bits of point of sale that we design. The scene setup is fine I'm just having an issue with tevray camera. I find that depending on where I set the camera up the scene is either darker or lighter. Why is this? Is it a camera setting? I just want the brightness of the render to be the same no matter what angle I render at. Link to comment Share on other sites More sharing options...
John Dollus Posted April 11, 2017 Share Posted April 11, 2017 under rendering->exposure control, what setting are you using? Link to comment Share on other sites More sharing options...
richardcousins Posted April 11, 2017 Author Share Posted April 11, 2017 I'm using VRay Exposure Control. Mode: Photographic. Should it be set to camera? Link to comment Share on other sites More sharing options...
mattcooper Posted April 12, 2017 Share Posted April 12, 2017 It could be your lighting set up? Link to comment Share on other sites More sharing options...
richardcousins Posted April 13, 2017 Author Share Posted April 13, 2017 Ill attach a few renders to show you. One of the camera from the front, the other of the camera from a more top down perspective. The lighting setup is a 3 light set up. Link to comment Share on other sites More sharing options...
richardcousins Posted April 13, 2017 Author Share Posted April 13, 2017 Link to comment Share on other sites More sharing options...
mattcooper Posted April 13, 2017 Share Posted April 13, 2017 It's nothing to do with the camera, it is simply the lighting set-up. the materials, and the angle you're viewing the objects from. You'll need a lighting set-up for each camera Link to comment Share on other sites More sharing options...
richardcousins Posted April 13, 2017 Author Share Posted April 13, 2017 Ahh OK. IS there a way I can do a lighting set up that will work for different camera angles? Basically im trying to create a scene that can be used for point of sale renders. So each time we get a new job and model a bit of POS we can render it in these scene and render it from different angles, so I really need a setup that gives the same brightness no matter what the camera angle. Is this possible? Link to comment Share on other sites More sharing options...
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