emmajohnson Posted June 7, 2017 Share Posted June 7, 2017 Hi, I'm trying to use the VrayLightMtl in my scene, but am finding that in order to actually cast any noticeable light, I have to drive the color multiplier values very high (15+), making the mesh itself appear super bright. I would rather be able to control the intensity of the light emitted to the surroundings without affecting the mesh itself. Does anyone know of a way to do this? The controls in the VrayLightMtl seem pretty limited... Thanks! Link to comment Share on other sites More sharing options...
ismailcetiner Posted June 8, 2017 Share Posted June 8, 2017 a seperate vraylight with invisible option on at the same location & adjust the vraylightmtl intensity to your liking, or, vraylight with mesh option selected(i ve never used this) high intensity at vraylightmtl changes color of the light to white , i wasnt able to fine tune the intensity just like yours, i had to use oabove Link to comment Share on other sites More sharing options...
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