kingjulien Posted June 28, 2017 Share Posted June 28, 2017 I am rendering 4 characters. All 4 of them are using textured eyeball for blinking animation. But whenever I use Vray to render them, every time they blink, the texture position are all off. The UVs are okay and it works totally find in preview, with Mental Ray and Maya software. So make it even weirder, 1 of the character have no problem at all. Im using Maya 2016 and Vray 3.4 Link to comment Share on other sites More sharing options...
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