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Project Nile: 3ds Max to Unreal at SIGGRAPH


kenpimentel1
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Project Nile is an unannounced effort to import entire scenes from 3ds Max (and others) into Unreal Engine. Basically a one-step process of exporting then importing. Most key information is automagically converted. Support for Vray, Corona and others.

 

We'll be showing one component of Project Nile at SIGGRAPH (the one I think you're most interested in seeing).

 

Join us for the, "Make it Unreal User's Group" if you're in the area:

 

Register

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