jaydenstorace Posted July 17, 2017 Share Posted July 17, 2017 Hi all, I've been fiddling around with 3DS Max Interactive, whenever I setup a scene my character falls through the ground because I haven't got any colliders, but I can't seem to find out how to create them - any suggestions? Thanks Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted July 18, 2017 Share Posted July 18, 2017 You need to add a physical actor to that mesh. Right click the object and go into the unit editor, then select your mesh on the left menu-list and right click to create a physical actor, you can give other properties as weight in there also. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted July 18, 2017 Share Posted July 18, 2017 (edited) double post Edited July 18, 2017 by fco3d Link to comment Share on other sites More sharing options...
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