shmuck3d Posted July 31, 2017 Share Posted July 31, 2017 Hi all, Ive render my animation with "render by Layer" and save whole 360 frames in tiff format. And the result seems to be overlapped as shown in picture attached. Do i missed some settings?? ive try to save in Png. format, but it turns out the same.. Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted July 31, 2017 Share Posted July 31, 2017 Try un-ticking the "Memory Frame Buffer" box. I am almost certain the issue is that Render by Layer doesn't clear the previous frame buffer so as you render more frames your images are saving with the old information as well as the new.... format is not your issue. I'm not in a position to test this at the moment, but hopefully that gives you a lead to look into. Link to comment Share on other sites More sharing options...
shmuck3d Posted July 31, 2017 Author Share Posted July 31, 2017 Try un-ticking the "Memory Frame Buffer" box. I am almost certain the issue is that Render by Layer doesn't clear the previous frame buffer so as you render more frames your images are saving with the old information as well as the new.... format is not your issue. I'm not in a position to test this at the moment, but hopefully that gives you a lead to look into. Thanks so much Corey for the suggestion. Indeed the 'Memory Frame Buffer' was ticked when i was rendering attached email. So i have done a few frames of test render right away after your reply. When i UN-tick it, only the render process are running without the VFB. And there are no output written. So i cant see what is vray rendering. I only can see the progress bar.. On the other hand, ive disable VFB and use standard Max Frame Buffer, everything render/output written perfectly without any overlapping image. So, i guess we cannot use "Render by Layer" using VFB? Link to comment Share on other sites More sharing options...
shmuck3d Posted July 31, 2017 Author Share Posted July 31, 2017 Finally, i have found the way to turn off the render memory!! As in image attached. Now VFB can render animation sequence cleanly without any overlapping on previous render. Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted July 31, 2017 Share Posted July 31, 2017 Good find. I knew it was along these lines. Thanks for sharing. Link to comment Share on other sites More sharing options...
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