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Blurry details in 3ds max vray rendering


aashkarahmad
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Hi, I have marked the problem area in the picture. Don't know what is the cause of this problem. I increased the Anti aliasing and global illumination settings, but the results are same. I also tried higher subdivisions, still could not sort this problem. My guess is camera settings, but I am not sure.

The selected rendered area is not crisp. It looks blurry. I made this road texture in Photoshop (11811 x 12992 pixels).

The image is rendered with the basic settings. With the improved settings also the selected render area quality remains same.

20907285_1421885334531647_1474822033_o.jpg

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it's a single, large bitmap for the entire road surface? turn off the bitmap filtering in the mat editor and adjust the blur value. This is an older article but the method still applies:

http://3d-visualisointi.blogspot.com/2011/02/3ds-max-bitmaps-come-blurry-in-distance.html

 

read up on the difference between image sampling and anti-aliasing (hint: there's a reason increasing the AA didn't work):

https://docs.chaosgroup.com/display/VRAY3MAX/Image+Sampler+%7C+Anti-Aliasing

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