Jump to content

how to work good with photomodeler?


bjoern
 Share

Recommended Posts

You should look into either, box modeling (AKA low- poly modeling) or spline cage modeling. They're both good places to start for your first 3D project. You'll need straight on photos of all sides in order to use them as mock-ups for the model. Here are some good places to look for tutorials on the above mentioned methods using 3Ds MAX. There are many more, but these I remembe roff of the top of my head.

 

http://3dtotal.com

http://www.3dluvr.com/content/maxedout.php

 

David Barbarash

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...