ahmeds Posted September 19, 2017 Share Posted September 19, 2017 Hi guys For those of you who set up multiple cameras and render them at once, how do you assign different aspect ratios for each camera? I'd like to render some shots in portrait format and some shots in landscape. Link to comment Share on other sites More sharing options...
Justin Hunt Posted September 19, 2017 Share Posted September 19, 2017 I tried a script called "Camera Resolution Mod" which saves different render resolutions for each camera (fantastic) and will each resolution when that camera is selected, But I found that it didn't transfer the data to the render dialogue, so that while the safe frame in the viewport would change the render didn't. Which kind of made it a bit useless, or I am not using it correctly Link to comment Share on other sites More sharing options...
James Vella Posted September 20, 2017 Share Posted September 20, 2017 RPM or Vexus Link to comment Share on other sites More sharing options...
H A Posted September 20, 2017 Share Posted September 20, 2017 I use batchcam by Sergo Pogosyan for rendering multiple cameras, it can also use multiple resolutions (and aspect ratios) for cameras in your scene. Really useful script. http://sergepogosyan.com/batchcam/ Link to comment Share on other sites More sharing options...
James Vella Posted September 20, 2017 Share Posted September 20, 2017 Thank you HA, I have been looking for this for awhile. Ill give it a test run. I miss the old built in batch render (seems to not work in 2015+). I love simple workflows Link to comment Share on other sites More sharing options...
ahmeds Posted September 20, 2017 Author Share Posted September 20, 2017 Thanks for the recommendations. Batchcam is nice and simple, it's just a shame I have to use its own 'render' button instead of the little icon in the vfb window (which renders the image ratio specified in the Vray settings window). Anyways it's a minor inconvenience. Link to comment Share on other sites More sharing options...
H A Posted September 21, 2017 Share Posted September 21, 2017 Batchcam is a great script, especially the syntax naming when you're rendering a lot of cameras, it's easy to do a couple of changes and render out a new version. But James the batch render should still be working? I'm on 2018 and batch render still works. Link to comment Share on other sites More sharing options...
ramon acha Posted September 22, 2017 Share Posted September 22, 2017 I haven't used it for ages but, wouldn't batch render do the job? Link to comment Share on other sites More sharing options...
James Vella Posted September 22, 2017 Share Posted September 22, 2017 (edited) Well it does work per se, not very nicely though in comparison to RPM/Vexus, its a manual setup. For example: - It uses Scene States - not State Sets (which is the new visibility/render manager for 3dsmax) - It does not switch Cameras when selecting each View, only on render or manually switching between cameras - It does not display the aspect ratio when changing cameras, you have to do this manually in the render settings or wait until render time (makes things difficult to double check things before rendering) But it works. (I had stability issues in the past, some settings would not stick but seems ok today, production is where it fell down but there might be other things conflicting that Im not using on my home setup) I like simplicity, in RPM/Vexus once you setup your layers/objects on and off, aspect ratios, time frames, render settings, render elements per Camera, it remembers this when changing between your views, thus saving lots of time. This is also why Batch Camera interests me - it works with State Sets. Autodesk have not updated their Presets manager for Batch Render... Edited September 22, 2017 by redvella Link to comment Share on other sites More sharing options...
Larissa Holderness Posted September 22, 2017 Share Posted September 22, 2017 Honestly ... I either have a master file with XRef'd geometry or just set up the aspect ratio before I render. I name the camera using the render size I need. Master files that use XRefs contain only the XRef'd files, my exterior lighting set up, and the camera I need with the appropriate aspect ratio set up. Link to comment Share on other sites More sharing options...
jameswhitaker Posted September 23, 2017 Share Posted September 23, 2017 Honestly ... I either have a master file with XRef'd geometry or just set up the aspect ratio before I render. I name the camera using the render size I need. Master files that use XRefs contain only the XRef'd files, my exterior lighting set up, and the camera I need with the appropriate aspect ratio set up. Yeah, I second this sort of workflow. Link to comment Share on other sites More sharing options...
notamondayfan Posted September 29, 2017 Share Posted September 29, 2017 Honestly ... I either have a master file with XRef'd geometry or just set up the aspect ratio before I render. I name the camera using the render size I need. Master files that use XRefs contain only the XRef'd files, my exterior lighting set up, and the camera I need with the appropriate aspect ratio set up. Same here. I have a model file, which is then xref'd into a scene file. In the scene file I have 1 camera, 1 set of render settings, and the lighting for that shot. If I have multiple shots, then I can tweak the lighting, settings, etc without it affecting the other shots. Link to comment Share on other sites More sharing options...
attilacselovszki Posted July 9, 2018 Share Posted July 9, 2018 I have a good news Ahmed! We developed the tool exactly for your needs: Pulze Scene Manager. We produced a handy layer/scene/batch render plugin for the CG community. We have been working on it for 3 years and now you can try out the open beta version. Please visit: https://pulze.io/ and subscribe for testing it. Link to comment Share on other sites More sharing options...
ahmeds Posted July 9, 2018 Author Share Posted July 9, 2018 Hi Attila. I've already been using Pulze for a couple of weeks now, it's a great tool for sure. I do miss a couple of features that I liked in 'Batchcam' by Sergo Pogosyan but I'm sure Pulze will have additional functions in the future. Link to comment Share on other sites More sharing options...
attilacselovszki Posted July 10, 2018 Share Posted July 10, 2018 That's great! I'm glad you like Pulze. If you miss some feature please visit Pulze's Slack page:https://pulze.io/slack and feel free to make suggestions. Anyway the next update will come in few weeks. Link to comment Share on other sites More sharing options...
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