jeanchevallier Posted October 11, 2017 Share Posted October 11, 2017 (edited) Hello Everyone i am trying to render to texture some parts of my 3d model and the texture rendering look weird on two walls. All others parts of my model render pretty well. here is a screenshot https://Kaizen.tinytake.com/sf/MjAyMTU4NF82MzgwNTA2 its strange because i am using VrayMtl material on all my 3d parts . i am using 3dsmax 2016 and Vray 3.40 Windows 10 pro 64 Edited October 11, 2017 by jeanchevallier Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted October 11, 2017 Share Posted October 11, 2017 I don;t see a uvw unwrap modifier in your geometry, You need to unwrap your geometry accordingly first, then bake the textures to the same uv map. Link to comment Share on other sites More sharing options...
jeanchevallier Posted October 11, 2017 Author Share Posted October 11, 2017 Hello Francisco thank you for your help sorry its my fault, you could not see the unwrap modifier because i did a collapse but i show you another screeshot with my uv map https://Kaizen.tinytake.com/sf/MjAyMjMxOV82MzgyMzUy i been to try again a render to texture but its same as early Link to comment Share on other sites More sharing options...
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