jorgegomez2 Posted October 12, 2017 Share Posted October 12, 2017 Hey 3DS MAX 2016, Corona Hope someone could help me out with this issue, I animate the camera and set up the autovertical correction, and when I try to render or create a playblast, the frame loses the vertical correction. I also tried to animate the values of the vertical correction, but it still loses it. I have also seen in other posts to try and turn off the DOF, but i didnt even had it on to begin with, also someone suggested to turn off the progressive display, but I also had it turned it off Has anyone else had this issue? Link to comment Share on other sites More sharing options...
James Vella Posted October 12, 2017 Share Posted October 12, 2017 have you applied the latest service packs? Link to comment Share on other sites More sharing options...
jorgegomez2 Posted October 12, 2017 Author Share Posted October 12, 2017 I will try that, we made a rig using some helpers, but when i dont use them the camera doesnt suffer the correction problem Link to comment Share on other sites More sharing options...
James Vella Posted October 13, 2017 Share Posted October 13, 2017 Just be aware tilting too far up or down will snap the vertical correction out of place, a rig might be a better way to go. I also remember in 2016 issues with the vertical correction until applying the service packs. I still use camera rigs for animation, its much easier to crane or adjust the jib while dollying. Link to comment Share on other sites More sharing options...
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