kenpimentel1 Posted November 15, 2017 Share Posted November 15, 2017 We're revealing a bit more of our agenda here: https://www.unrealengine.com/en-US/blog/technology-sneak-peek-python-in-unreal-engine Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted November 15, 2017 Share Posted November 15, 2017 This sounds great, looking forward to seeing your software taking care of all those repetitive tasks. You guys are doing a great job with Data Smith. Link to comment Share on other sites More sharing options...
kenpimentel1 Posted November 15, 2017 Author Share Posted November 15, 2017 Thanks, and we're only getting started. Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted November 15, 2017 Share Posted November 15, 2017 Great, actually I am starting a VR presentation right now and we decided we will give Unreal/DataSmith a try. So far we been using Stingray, we know the differences, but the quick interaction between REVIT and Max really help us. Now with Data Smith, we can move forward with Unreal hopefully on tight deadlines so it is exciting. So I will be asking questions on the Unreal forum for sure. Link to comment Share on other sites More sharing options...
kenpimentel1 Posted November 15, 2017 Author Share Posted November 15, 2017 Good to hear! Make sure you share the results with the forum. Link to comment Share on other sites More sharing options...
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