Francisco Penaloza Posted December 6, 2017 Share Posted December 6, 2017 Hello, I am facing this problem that I haven had before. I have this large lobby, most of the walls and flooring are light gray or white, but there are these Birchwood slats (image), and they are creating this incredible color bleed. I tried to desaturate the wood texture, but I am loosing too much color. Is there a way to overwrite the color bleed for that object or material?? or any other workaround? Thank you. Link to comment Share on other sites More sharing options...
Nicolai Bongard Posted December 7, 2017 Share Posted December 7, 2017 I have no experience with unreal, but here is something that came up after a quick google search: https://answers.unrealengine.com/questions/260439/reduce-amount-of-color-refracted-by-materials.html Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted December 7, 2017 Author Share Posted December 7, 2017 hum... I have been looking for a while and I never saw that post, very interesting but it sounds that it should work. Thank you, good find Link to comment Share on other sites More sharing options...
Guest royterr Posted January 31, 2018 Share Posted January 31, 2018 It's really funny actually, we have the exact opposite problem. We are not getting enough color bleed (specially on the ceiling) from our wooden floor. Link to comment Share on other sites More sharing options...
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