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Stochastic Flake Won't Render Behind Glass


cg4
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Hi,

 

I've encountered an issue while attempting to use Vray Stochastic Flake. My Scene requires me to render a material with Stochastic Flake behind a pane of glass.

 

However every time I render this the flake does not show and renders black.

 

Hopefully this is something simple that I'm missing when building the material, but any help would be much appreciated.

 

Im using 3DS Max 2017 with Vray 3.40.02

 

I've attached an image to show what I'm getting in the render.

 

Thanks

Stochastic Flake Test Render.jpg

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Thanks for your help,

 

I've attached a screenshot showing the breakdown of the flake material and also the glass.

 

Mine is currently a blend material, but I have tried this with just the flake on its own and the result is the same. So I'ts either the flake causing the issue or the version of Vray as you said.

 

Thanks

Material Screenshot.jpg

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