Jump to content

Architectural Showreel VR (Unity + Oculus Rift)


dawidpoks1
 Share

Recommended Posts

Hello. I would like to introduce you a VR application which I worked on in my free time. App was created in Unity for Oculus Rift with Touch. The general idea was to create a VR showreel in the field of architecture. The application has a varoius functions such as interactive 2d/3d map, material change, interactive objects, distance measurement (dynamic/const.), menu allowing to control the performance of the application (render scale, texture quality, etc.), control over the overall visual appearance (brightness, contrast, etc.), the possibility of free movement or teleport. A detailed description of the all features can be found in the Controls tab (menu). I also added an element which will make the reception a little more attractive (Intro was located in the space). Sorry for the quality of the movie (Youtube completely disrupted contrast and saturation during compression).

 

Download: https://www.wearvr.com/apps/architectural-showreel-vr

 

YouTube:

 

Scandinavian Design VR_5 (Unity).jpg

Scandinavian Design VR_1 (Unity).jpg

Scandinavian Design VR_2 (Unity).jpg

Scandinavian Design VR_3 (Unity).jpg

Scandinavian Design VR_4 (Unity).jpg

Scandinavian Design VR_Intro (Unity).jpg

Edited by dawidpoks1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...