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heavy Hindu carving walls


Yuli Laz
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Good day all,

So, i have a project for a client that requires the heavy details. The wall panels are made of very detailed Hindu wood carvings. It will be rendered closed up so i shall be tricky to fake it.

How would you approach it - to work on the texture map with displacement and bumps or populate it with actual 3D models.

I was thinking for the close up view the 3d modeled wall is a must...but if it is pretty possible to fake it using texture map, it would be so timesaver!

 

Did anyone have something similar? Any advice or experience would be very helpful.

 

Many thanks :)

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