guenther Malek Posted July 31, 2018 Share Posted July 31, 2018 (edited) i need to insert new buildings into a few seconds of video footage. i do the camera tracking in boujou. when i load the camera data into 3dsmax, the camera is aligned to the world axis and the ground plane is rotated instead of looking over the horizontal ground plane. how can i insert new geometry when the ground plane is not horizontal? Edited July 31, 2018 by guenthermalek Link to comment Share on other sites More sharing options...
ahmetpehlivan Posted August 11, 2018 Share Posted August 11, 2018 I'm using AE for this kind of works and in AE after camera track process you must define coordinates for get the correct aligned camera and ground plane. I guess there must be something like that in boujou. Link to comment Share on other sites More sharing options...
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