Tim Portlock Posted October 12, 2018 Share Posted October 12, 2018 I have a lot of experience modeling in Maya but not so much on shading/rendering side. I am working on a series of images that will include contemporary high-rise buildings with highly reflective windows. I am particularly interested in how the reflections are distorted by each window. I have attached reference images that I will be working from which should give you a sense of what I am talking about. In my source images, you can see how each individual window warps the reflection in a unique way. I am wondering if anyone can point me to information for how to approach this? As far as I can figure, there are two basic ways to do this. 1) find a shader that will warp the reflection differently for each pane of glass on the buildings. 2) do a render pass just for the windows and composite in a sky image. For the first approach, this seems like it may be very processor intensive and put a lot of extra geometry (i.e. extra work) into the scene to create the reflected image. For the second option, I am not sure how I would get the comped reflection to warp differently for each individual windowpane. I am expecting to use Arnold for this but can go with something else if you it makes sense. Link to comment Share on other sites More sharing options...
Lewis Garrison Posted October 22, 2018 Share Posted October 22, 2018 I work in Max no Maya, but I'm sure the same ideas apply. I achieve this effect by putting a noise map in the bump slot set to a very low intensity. Then for closeups I make sure the windows are one object and do a UV unwrap. This will make the mapping have a slight offset from window to window. Link to comment Share on other sites More sharing options...
Tim Portlock Posted October 22, 2018 Author Share Posted October 22, 2018 Thanks Lewis. That is a clever idea and sounds fairly straight forward to execute. I will give that a try. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted October 24, 2018 Share Posted October 24, 2018 On a curved building with faceted (i.e. straight) glazing sections you should be able to achieve this effect quite easily, since each panel is at a slightly different angle. Just make sure to clear your smoothing groups. Link to comment Share on other sites More sharing options...
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