Stephan Dupont Posted December 17, 2018 Share Posted December 17, 2018 Hi all, Could you tell me, what do you think is the best rendering engine currently for 3dsmax (2018)? I use Vray but is not it a little outdated now? In these photos for example, the rendering is really photorealistic. Do you have an idea of which rendering engine is used? Thx ! Link to comment Share on other sites More sharing options...
Francisco Penaloza Posted December 17, 2018 Share Posted December 17, 2018 The render engine is not the main reason why the quality of these images is so high. Up to today's standard any 'pro rendering' will be as capable like the others, Saying that V-Ray is outdated is a little miss informed comment the latest release fo V Ray is using state of the art technology and not only one tech is used in this render engine but many trick and options that Chaos group as gained during the years. I could guess these images where done with V-Ray, but Corona, Arnold, Ocatane or many others could do the same job. Is all about the artist and how much work he put on the creation of images in general. Needless to say, sometimes real photography get so much post work than they may look like computer generated images too. so there is that too Link to comment Share on other sites More sharing options...
Jamie Cardoso Posted December 17, 2018 Share Posted December 17, 2018 (edited) Hi Stephan Dupont, Do you happen to have a wireframe screengrab/ shaded render of the images you've attached with your message as an example? I don't personally believe they are 3d renders; NOT because of the quality of the photos , but because of specific modelling details 99% of 3d artists wouldn't bother going into. Oh, and the composition contents too. They're NOT associated with one's typical 3d render. However, I would really love to be proven wrong...and eat my hat. Having said that, as Francisco Penaloza mentioned earlier, most rendering engines today can achieve photo like results similar or better than the photos you've attached with this post (e.g V-Ray, mental ray, arnold, renderman, corona, f-storm, etc) . Kind Regards Jamie http://jamiecardoso-mentalray.blogspot.com/ Portfolio Edited December 14, 2019 by Jamie Cardoso Link to comment Share on other sites More sharing options...
Josef Wienerroither Posted December 18, 2018 Share Posted December 18, 2018 If i had to guess ... i'd supect the first image do be not an actual rendering. the dirt and "used look" details on the aircon and the mid windows section and the unregularities in the wall arch ( don't know an exact english term for it ) makes me supsect this. but of course i might be still wrong here Link to comment Share on other sites More sharing options...
Marti Zanden Posted December 18, 2018 Share Posted December 18, 2018 I agree with the others. I don't think the first picture is an actual render. I also agree on the fact that there are multiple great render engines out there (Vray, Corona, Fstorm, etc). Getting good/great images is not about the render engine but about the skills of the artist. I can do decent images in Fstorm (at least I think I can) but I've seen other artist make absolutely stunning images with the same piece of software. On the other hand I have also seen many renders that look quit bad with that same piece of software. Most of the great render artists are also capable of producing great renders with different engines (look up Bertrand Benoit for example. He has used Vray, Fstorm, Corona and Octane). I can however recommend Fstorm as a great piece of rendering software. It's relatively easy to learn and to use. Also the Facebook page is a great place to get inspired and ask questions / get help. However as it is a GPU renderer you need the right kind of hardware to get the most out of this engine. Secondly the render engine is still in development and might miss some crucial features for you. I have also heard some good stuff about the new Vray GPU. Link to comment Share on other sites More sharing options...
Stephan Dupont Posted December 18, 2018 Author Share Posted December 18, 2018 Thank you very much for all of your answers! I find it very strange to want to give a 3D impression to a real photo. Most of the time it is to pass the 3d for a real photo that is interesting! In any case, I would like to improve myself, improve my renderings, in order to make sure that people ask themselves this question: is it real or is it 3D? I share one of my work to give you an idea of what I do : I don't really know what elements to work on to improve myself. Do you have any tips, tips on how to make the whole thing even more photorealistic? Thx a lot !! Link to comment Share on other sites More sharing options...
Marti Zanden Posted December 19, 2018 Share Posted December 19, 2018 I think you misunderstood what Francisco meant. Not all actual photo's always look 100% photoreal. Due to lots of postprocessing a real photo can also look fake. But your correct to state that most artists indeed want to achieve photorealism. But you won't achieve that with just having the best render engine and entering the correct settings. Creating great images comes down to a lot of things like good composition, the right props, the right mood, etc. In the end you want an image that can convince people it's real but above all you also want an image that conveys an interesting mood and grabs the viewers attention. Your render looks like a great start. The first thing you might do is to straighten the verticals. In a architectural photo/render you most of the time want straight verticals because that looks more natural. In real life the vertical lines of a wall are also straight. In certain angles you ofcourse don't want to do this as that will distort the image to much. Secondly I think you might want to add some more details in the window frame. At the moment it looks like it has no detail at all. I do like the warm lighting in your render but I am not a 100% sure the exterior matches your interior. what I would advise you to do is to get a great interior image from the web and try to recreate it in 3d. It doesn't have to be with exactly the same objects in it but try to recreate the lighting and mood of the image. There are a ton of great images online. For example check out Lotta Agaton. She has a lot of great images on her website and instagram. And another tip is to take time to make the details right. Both in modeling details and in the materials. Great attention to detail can make your image improve by a lot. I hope this can be of some help to you. You are of to a good start and improving your skill comes with a lot of trial and error. Good luck Link to comment Share on other sites More sharing options...
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