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Brightness Issue in Oculus go

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Hello, I am working on a Archviz office VR with oculus go.When i launch the scene in oculus VR it shows too bright. The same scene looks fine/dark in unreal viewport after building all the light stuff. I have attached a image of both VR and unreal below.Brightness Issue.jpg


If anyone know how to fix this issue please help.

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  • 3 weeks later...

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