dqlqaioz Posted July 12, 2019 Share Posted July 12, 2019 Hello guys, so I've been testing v-ray next with 3ds max 2020 and wanted to try and recreate the beauty RGB from the individual passes, but they look different. What I'm doing is rendering, exporting as .exr 32-bit float, opening in photoshop (with Exr-IO plugin), and then blending all the passes with Linear Dodge (Add). According to Vray docs the RGB and my comp in photoshop should match, but they don't. Here's the 3ds max scene. BeautyPassTest.zip Any ideas? RGB Comp from photoshop Link to comment Share on other sites More sharing options...
Tom Bussey Posted July 22, 2019 Share Posted July 22, 2019 Looks like the only difference is some level of ambient occlusion from here. Do you have that turned on in Vray GI settings? Link to comment Share on other sites More sharing options...
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