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How would you model this facade in 3DS Max ?


Marco Manunta
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If you prefer to do it "manually", you could model the boxes/facade panels, copy them to create a wall, attach them into one mesh and then go bananas with bend modifiers and ffd`s, allthough that is a pretty "static" solution compared to the use of railclone, and not all that accurate as the dimensions of the panels may end up a bit warped/distorted. Railclone will probably be the way to go!

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