Guest dialog Posted January 20, 2020 Share Posted January 20, 2020 Curious if anyone has any scripts or ideas on how to easily animate hundreds of objects to follow a pattern as seen in the provided example...I have an animation to do showcasing the ability of this lighting system to be programmed to move. About 0:56 into video.... Link to comment Share on other sites More sharing options...
Chris Harris Posted January 20, 2020 Share Posted January 20, 2020 That would be great to pull off. I think the answer may lie in using Forest Pack, possibly some RailClone. See this video where the grass growth/animation is controlled using maps...there are certain points in the video where it looks exactly what you might need, but not positive on that. Link to comment Share on other sites More sharing options...
Guest dialog Posted January 20, 2020 Share Posted January 20, 2020 Thanks. I did come across this video and i email itoo. So we will see if it can manage what we need. I think this is a very close potential solution. Link to comment Share on other sites More sharing options...
Chris Harris Posted January 20, 2020 Share Posted January 20, 2020 (edited) My initial guess is something to do with making your own distribution map for each light (white dots), than for different patterns making a gradient map that goes over each light (dot on distribution map) and then animating the opacity of that custom gradient map...which in your case would just be all white over the lights you want to move, black where you don't. You'd have to do that for each different pattern. That being said, that's just a simple solution for moving up and down at the same time/level, which is most likely not what you need. Making the transitions in between patterns would be the "fun" part. I am definitely interested in hearing/seeing what you come up with, good luck. Edited January 20, 2020 by charris Link to comment Share on other sites More sharing options...
Guest dialog Posted January 20, 2020 Share Posted January 20, 2020 Ya it should be interesting. I will let you know the ultimate solution when I have it. Link to comment Share on other sites More sharing options...
Josef Wienerroither Posted January 21, 2020 Share Posted January 21, 2020 (edited) Using the bitmap option in Volume Select on a plane with high enough segements ? Put a linked Xform modifier above to do the vertical movement using a control object Put a lattice modifier on top to generate the balls ( pflow of course would be cooler ) Animated the volume select assigned map using a mix map to blend between two different flag images ... all dynamically adjustable ( simple increase segs of the plane to have more lightballs etc.. ) See attached video and zip file including the max + bitmaps for the sample https://www.youtube.com/embed/Tu1vePGqW-s Lightballs_Max2020.zip Lightballs_M2014.zip Edited January 22, 2020 by spacefrog Link to comment Share on other sites More sharing options...
Guest dialog Posted January 21, 2020 Share Posted January 21, 2020 Thanks! I will take a look at this. Link to comment Share on other sites More sharing options...
Chris Harris Posted January 21, 2020 Share Posted January 21, 2020 (edited) Josef, Mind uploading a 2016 version? I tried to recreate it based on your steps but i'm clearly missing something. I can get to the animated mix map that transitions from 1 flag to the other, but not sure how to animate the individual balls during the Mesh Select part. Edited January 21, 2020 by charris Link to comment Share on other sites More sharing options...
Josef Wienerroither Posted January 22, 2020 Share Posted January 22, 2020 Josef, Mind uploading a 2016 version? I added a Max 2014 version to my post Link to comment Share on other sites More sharing options...
Chris Harris Posted January 22, 2020 Share Posted January 22, 2020 I added a Max 2014 version to my post Thank you! I got my file to work as yours does. Definitely helps on the volume select if you have the "vertex" option selected haha. Uff, old age is creeping up on me apparently. Link to comment Share on other sites More sharing options...
kaixintiengtrung Posted February 19, 2020 Share Posted February 19, 2020 Wow!! I think this is a very close potential solution and I have ex video Link to comment Share on other sites More sharing options...
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