zeiv Posted February 3, 2020 Share Posted February 3, 2020 I'm using vrayRT 3.20, and in one project when I use vrayRT GPU activeshade everything is ok, but when I switch to vrayRT GPU production, many materials appear black. I checked and all materials are vray Any ideas? Attached pictures (low quality renders) Link to comment Share on other sites More sharing options...
zeiv Posted February 10, 2020 Author Share Posted February 10, 2020 Solved the problem Weirdly, it was due to one object and its geometry.. Once I removed it , everything's back to normal. Don't know why that affected everything else Link to comment Share on other sites More sharing options...
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