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3ds max 2020 Time configurator error


CEJ1976
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Hi,

 

I am trying to set my 3ds max 2020 scene with Vray Next so that it renders at Pal 25fps, and I wish to display the time slider as Frames.

 

However, when I select my animated cameras, the time configurator and timeline slider default to FRAME:TICKS which is messing up my key frames and adjusting the overall length of the cameras.

 

Has anyone had this issue and how do I fix it please?

 

Thank you.

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That usually means you have already keyframes on the timeline of the selected object that are not snapped to frames

to quickly fix this be sure to have "snap to frames" checked in the timeline configuration menu, select all keyframes, move them a frame to the right ( this causes all keyframes to snap on the next frame ) and then move them back a frame. after that procedure, all keyframes should exactly sit on a frame and the time configuration should allow to be set to frames display.

Its likely that there's a menu or button somewhere which would do a similar thing, but i always use above steps for this

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