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New podcast - CG Talks


Andrew _GF
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Hi guys. 
There is a new podcast – CG Talks. It tackles various topics related to CG but in a light manner, so you can listen in leisure time or as a background for your daily tasks. 

If you prefer to listen to it on podcast platforms, it’s here: 

- Spotify: https://open.spotify.com/show/4fQDKZvGR9NQz9QTFQlE6S
- iTunes:https://podcasts.apple.com/pl/podcast/cg-talks/id1494148854
- Stitcher: https://www.stitcher.com/podcast/cg-talks
- Radiopublic: https://radiopublic.com/cg-talks-GMr9qQ
- Google podcasts: https://podcasts.google.com/?feed=aHR0cHM6Ly9hcGkucG9kY2FjaGUubmV0L3Nob3dzLzMwYjY1OTQwLTg0NmUtNDgyNC1iMDc0LTVjMDU0NWYyNzA1OC9mZWVk
- Pocket Casts https://pca.st/824yql5p

Here are links to the episodes recorded so far:

CG talks - ep.1: Making it in archviz for the uninitiated
In the very first of our podcasts, we discuss the ever-growing Archviz industry, what our guests have experienced being part of that industry, where it's going and what new-bloods can do to stand out in the massive sea of capable designers offering their services online.


https://www.youtube.com/watch?v=Yv48b7Rp8WY

CG talks - ep. 2: Putting Your Best Foot Forward
In this episode, we tackle common pitfalls in creating an online portfolio, and effective strategies in making your body of work leave a strong impression for your ideal clientele.


https://www.youtube.com/watch?v=CbOs3VxMIKQ

CG talks - ep.3: The Enigma of Style - What is it, and how can I get one?
Style is the elusive x-factor that every artist hopes to acquire. It trumps technical skill (to an extent) and can skyrocket one into a celebrity! But developing a style isn't straightforward, and can be as elusive as that dream freelance gig you've been hoping for. In this episode, we try to break down what style is and how to attain it naturally.


https://www.youtube.com/watch?v=Zrbp62XlEhw

CG talks - ep. 4: Dealing with the 3d Learning Curve
While 3d promises an almost boundless ability to create absolutely anything, we often overlook how time-consuming and difficult it can be to create even simpler things sometimes. Marco DJ and Andrew discuss their experiences learning 3d, what learning 3d is like today and what to keep in mind as you continue on your journey to mastering this amazing and complex medium.

https://www.youtube.com/watch?v=pSUqJ2GVA9o

The fifth episode is cooking and we talk there about how to take advantage of the tough times we have now, how to rediscover your passion which originally drove you to CG, and is there a conspiracy of left-handed people? :)
 

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  • 9 months later...

Hey guys!


We have just finished the second season of our podcast. The third season is coming – we will do more interviews with CG artists and plan to talk with software developers as well. 


I encourage you to check the episodes from last year, especially the ones with our guests - Sayan Mondal and Erin Woodford. 

CG talks S02E06: Why and how to optimize your scenes?

In this episode, Andrew, DJ, and Marco talk about how optimizing your 3d scene can save your sanity, what aspects of your project could be adding unnecessary render time what you can do to render your scenes faster on a render farm even without much technical rendering knowledge!

https://www.youtube.com/watch?v=Jiu6chE33MY&t=529s

 

CG talks S02E07: A living with Blender - interview with Sayan Mondal

In this episode we introduce an exclusive interview with Sayan Mondal - founder of blueinversion.com
The interview includes Sayan's origin story and how he decided to pursue his own path as an artist and entrepreneur instead of continuing a regular education curriculum. What led him to dive deep into procedural shaders in Blender. We talk about constant learning and improvement as well as art and important inspirations and role models. The conversation develops into sharing thoughts about the modern CG industry, young and older CG artists, and their pros and cons. Along the way, we touch upon topics like A.I. Crypto Art, Inktober, November, and NPR rendering.

https://www.youtube.com/watch?v=Cas3MTOCNYo&t=50s

 

CG talks S02E09: Nodevember procedural magic with Erindale.xyz

In this episode of CG Talks, Marco, DJ and Michal sit down with Erin Woodford of Erindale fame. Erin is an artist, designer and entrepreneur specializing in creating procedural objects and surfaces in Blender. We learn about his discovery of procedural design and the experience he's had on the journey so far.

Erin also demystifies proceduralism and explains how despite the nuances in this workflow calling for a less intuitive or conventionally artistic mindset, it isn't something reserved for people with coding experience or mathematical thinkers.

If you've been curious but apprehensive about learning proceduralism, this episode is for you. Procedural workflows are certainly key for the future of CG so if you want to jump on the bandwagon, it's about time (and lots of fun anyway)! This might just be the thing that motivates you into participating in next year's Nodevember!

https://www.youtube.com/watch?v=snHH4_izLbg&t=2487s

 

CG talks S02E11: What is shading and how to nail it?

In this episode, DJ, Andrew and Marco talk about shading - what it means for 3d artists, and a few key considerations to take when working!

https://www.youtube.com/watch?v=ekn7Yl2-mMg&t=1079s 

I hope you will enjoy listening. 
 

Edited by Andrew _GF
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