Iwan Widjaja Posted September 27, 2020 Share Posted September 27, 2020 (edited) Dear folks; 1st time posting on this forum. This is my work in progress while doing exterior course from 2G Studio featuring Invermay House by Moloney Architect. its the first time im fully do the jobs in 3Ds Max, as for many years im using sketchup for my workflow. I'm trying to get evening mood and morning mood from this shoot. Will be my pleasure to get some feedback from all of you Cheers' Iwan Edited October 1, 2020 by Iwan Widjaja Link to comment Share on other sites More sharing options...
Iwan Widjaja Posted September 30, 2020 Author Share Posted September 30, 2020 (edited) Some progress for daylight scene and bird eye view Edited October 1, 2020 by Iwan Widjaja Link to comment Share on other sites More sharing options...
heni30 Posted October 1, 2020 Share Posted October 1, 2020 The thing that is not working, which is the most important part of the rendering, is your sun direction. If you look at the daylight scene the white stone is a uniform flat tone all the way across. Light should be set up so that one side is darker than the other so that the geometry reads as turning 90 degrees several times. Probably moving the sun to the right so that the left side is darker. Underneath shadows look a little dark as does the terrace underside. Some 3d greenery in the foreground would be big help. 1 Link to comment Share on other sites More sharing options...
Iwan Widjaja Posted October 2, 2020 Author Share Posted October 2, 2020 Dear Heni; Thanks you for your suggestion; this is my attempt after read the comment. I try fixing the camera by using golden spiral composition, add some vegetation on the foreground and play a lil bit with the sun position Let me know what you think regards; Iwan Link to comment Share on other sites More sharing options...
heni30 Posted October 2, 2020 Share Posted October 2, 2020 Wow - big improvement. Everything looks good except the foundation stone. Maybe it's an ambient occlusion feel I'm sensing. There's something about it that feels dirty - like it has mold or something; it has too much texture and saturation compared to the other materials. But the biggest problem is that it feels very flat - almost like it's an elevation. Just a matter of playing with the camera to find something a little more interesting . But it really looks good except for the foundation wall. It looks like it has an exaggerated texture that you would see in b class game and that uniform dark tone along the bottom looks un natural - like it's wet or something. 1 Link to comment Share on other sites More sharing options...
Adrian Denne Posted October 6, 2020 Share Posted October 6, 2020 I have to say I like the birds eye view shot, almost makes me feel like its an actual built model set What trees are you using for the shot? 1 Link to comment Share on other sites More sharing options...
Iwan Widjaja Posted October 12, 2020 Author Share Posted October 12, 2020 Hi all; its been a hectic week. On 10/3/2020 at 3:53 AM, heni30 said: Wow - big improvement. Everything looks good except the foundation stone. Maybe it's an ambient occlusion feel I'm sensing. There's something about it that feels dirty - like it has mold or something; it has too much texture and saturation compared to the other materials. But the biggest problem is that it feels very flat - almost like it's an elevation. Just a matter of playing with the camera to find something a little more interesting . But it really looks good except for the foundation wall. It looks like it has an exaggerated texture that you would see in b class game and that uniform dark tone along the bottom looks un natural - like it's wet or something. Thanks Heni; yes, you have a sharp eye ? . its ambient occlusion things. i'll remake the stone material, lets see if i can post the update later today. Also will try moving the camera a lil bit to make the perspective feel more dynamic. Right now im still not satisfied with the stone and ground material On 10/6/2020 at 3:54 PM, Adrian Denne said: I have to say I like the birds eye view shot, almost makes me feel like its an actual built model set What trees are you using for the shot? Ahahahaha, thanks Adrian; ill take it as compliment ? Do you have any suggestion regarding the view? i googling around for drone lens standard and eventually use 36mm for the aerial view For tree , its mix betwen maxtree model and self made model using grow fx. Love the node based UI on grow FX 2.0, its feel more intuitive compared to older version. Maybe because the logic is very simiiar with slate material editor on max. Link to comment Share on other sites More sharing options...
heni30 Posted October 12, 2020 Share Posted October 12, 2020 If you like the straight on view I think you just need some objects on the deck to make it more 3d - like patio furniture or a planter but it has to be very subtle and blend in with the existing materials. Link to comment Share on other sites More sharing options...
Iwan Widjaja Posted October 12, 2020 Author Share Posted October 12, 2020 This is alternative view with revised stone material. also try the zoom out version of this view and test evening mood. 2 hours ago, heni30 said: If you like the straight on view I think you just need some objects on the deck to make it more 3d - like patio furniture or a planter but it has to be very subtle and blend in with the existing materials. Yes, i might have to start adding some furniture and accesories; as for now its completely empty and unconciously i try to avoid the interior to be seen on the camera ? Link to comment Share on other sites More sharing options...
heni30 Posted October 12, 2020 Share Posted October 12, 2020 Hey, I think the first one is spot on. It really seems integrated with the environment. The second one you have the environment and the house is just plopped onto it. Especially because everything is so barren around the foundation wall. AND the sun angle is turning your glass white. Visually it may as well be white walls. And the side walls are now too dark - like the dark wood wall. It's like two examples of what to do and what not to do. 1 Link to comment Share on other sites More sharing options...
Iwan Widjaja Posted October 30, 2020 Author Share Posted October 30, 2020 (edited) Hi Heni! dunno why, october become "job-fest" as we have some rush project, and other 3d artist i know having similiar situation too; so this kind of non commisoned project have to be less prioritized. Good things we have long weekend here in Indonesia so i can spare some time to do this project in this batch im trying to give the foreground environment some detail, but honestly still not satisfied with the gravel scattering result On 10/13/2020 at 5:04 AM, heni30 said: The second one you have the environment and the house is just plopped onto it lets see if the enviro detail i put make this view feel more integrated than my last attempt also trying some dusk mood here, let me know what you think Edited October 30, 2020 by Iwan Widjaja add pics Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now