Chris MacDonald Posted February 9, 2021 Share Posted February 9, 2021 Hi all, Been a while since I've had to ask a 3DS max question, but I was wondering if any of you know of a plugin/script/piece of software that will automatically cut meshes based on an alpha map. I know Speedtree has a cutout generator, however purchasing speedtree for this one task is a bit like taking a sledgehammer to a walnut. I'm sure many of you are now familliar with stuff such as quixel megascans. I'm trying to find out if there's a way of automating the very laborious process of cutting around leaves to create individual leaf meshes in max. Any ideas welcome. Link to comment Share on other sites More sharing options...
Curtis Walker Posted February 10, 2021 Share Posted February 10, 2021 Sprite UV might be what you need here. It has a free version with 1024 texture limit. Its really pretty good. 1 Link to comment Share on other sites More sharing options...
Chris MacDonald Posted February 15, 2021 Author Share Posted February 15, 2021 On 2/10/2021 at 11:21 PM, Curtis Walker said: Sprite UV might be what you need here. It has a free version with 1024 texture limit. Its really pretty good. That appears to be exactly the kind of thing I'm looking for - awesome, thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now