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Customizing 3ds Max UI for archviz modeling - videotutorial


Andrew _GF
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Hi. Andrew here from GarageFarm.NET Academy. 

I have a new tutorial to share. The topic has been covered many times, but even if you are experienced user you may find a cool trick which you didn't know. 

I added the link to the new version of the video in the last comment.  

Edited by Andrew _GF
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  • 4 months later...

Thank you Tom Bussey :)

------------------------------------ 

Michał here from CG BBQ YT chanel. 

A new video about customizing 3ds Max UI for archviz is coming! 

We published it some time ago on GarageFarm.NET Academy, but an updated version is going to appear on the CG BBQ channel devoted only to  3ds Max tutorials. (Academy was mostly about Blender)

Unfortunately, I went crazy in the process of making the remake. 

https://www.youtube.com/watch?v=IMYRZquJDXg

See you soon!

Edited by Andrew _GF
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Hey. 

We published the final tutorial video. Hope you will find it useful. 

18 steps to customize 3ds MAX UI for archviz projects (updated)

In this tut, Andrew shows how to customize 3ds Max for modeling architecture. 

You will learn how to get rid of useless panels taking away precious workspace. Hotkeys and quick buttons will speed up your workflow. Other settings will help you manage your scene and work with the precision required in archviz. 

Finally, you will learn how to save your setting so you can switch between various UI setups and move them to a different 3ds Max installation!

Timestamps:
00:00 - Introduction
00:09 - Setting up System Unit Scale
01:39 - Setting up Display Unit Scale
02:13 - Adding Hotkeys for Views
04:18 - Adding Hotkey for Measure Distance tool
04:39 - Adding Hotkey for Convert to Editable Poly
05:09 - Setting up Snaps
05:34 - Changing default Reference Coordinate System setup
05:56 - Customizing Toolbars and Panels
06:21 - Turning off the ViewCube
06:25 - Adding Layer Explorer
06:31 - Adding quick buttons for Modifiers
07:04 - Locking UI layout
07:25 - Adding more scene Undos
07:43 - Extending Auto Backup interval
08:01 - Turning on automatic Cross/Window selection
08:38 - Expanding Command Panel
09:10 - Turning off Preview Highlights
09:27 - Changing the Vertex size
09:44 - Saving customizations
09:52 - ENU folder
10:03 - maxstart.max scene
10:20 - Quickly reverting to default settings
10:58 - UI customization saving options in 3ds Max
11:07 - Saving workspaces
11:36 - saving UI from Customize - Save Custom UI scheme
11:56 - Custom Defaults Switcher
12:17 - Summary
12:32 - Custom settings paths in 3ds Max
12:39 - Useful Hotkeys

See you in the next one!

Edited by Andrew _GF
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