benjamin treml Posted August 12 Share Posted August 12 Hello from Austria! I'm sorry if this has been covered somewhere else. I have scoured the internet for hours and come to realize that I need some expert advice. I am an interior architect and designer, and I have been using 3ds Max so far. This has allowed me to create high-end renderings. You can see the quality of the renderings in the attached files. Unfortunately, modeling in 3ds Max is too labor-intensive and imprecise. When importing elements modeled with other software, there are often problems with importing and material representation. Now, I am considering completely switching from 3ds Max and doing both modeling and rendering in Rhino. My questions are: - Can you achieve high-end renderings with V-Ray for Rhino just as you can with V-Ray for 3ds Max? - There are many high-quality assets available online for 3ds Max that can be easily inserted. Are there assets (decorative elements, trees, etc.) available online for purchase that are ready to render with V-Ray for Rhino? - Is V-Ray for Rhino the best rendering solution for high-end renderings, or would you recommend something else? I have tried Lumion, but it doesn't offer enough flexibility when it comes to materials. 3ds Max keeps raising the yearly update payments, and we are really fed up with that by now. To keep our business sustainable and employees and clients happy, we need to be more cost efficient than 3ds Max allows us to be. Thank you for your response and have a nice day! Ben Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted August 12 Share Posted August 12 To be honest I really think 3ds Max is still the best DCC for archviz, hands down. Modeling is great and you have all the precision and accuracy you need, not to mention it is compatible with pretty much every format out there. Been using it for almost 30 years and, besides the usual rant, it's been a solid tool. That said, you can achieve the same results using V-Ray for Rhino. You have access to the same material/assets library (Chaos Cosmos) and you can always export your existing assets from 3ds Max to .vrscene for full compatibility with any other version of V-Ray. Link to comment Share on other sites More sharing options...
benjamin treml Posted August 12 Author Share Posted August 12 (edited) Hello! Thank you for your answer - I'm very happy. My problem is that 3dsmax is very expensive and I want to reduce my annual costs. Modeling with 3dsmax is still very difficult for me, even after years. I'm worried that there aren't enough high-end assets for Rhino. High-end renderings need high-end assets. What do you mean? Edited August 12 by benjamin treml Link to comment Share on other sites More sharing options...
hughie Posted August 20 Share Posted August 20 Like Rick, I have been using 3DS for a long time, and agree it is a solid tool, espically once you get your workflow going with plugins and scripts though I feel it is the go to tool because it is what everone uses in Arch Viz. To be more cost effective I would consider switching to Blender and rather than Lumion I would go with Twinmotion, which also has extensive material and assets available Link to comment Share on other sites More sharing options...
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