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Hello! It's my pleasure to be here and meet you!


Declan Flynn
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Hello everyone!  My name is Declan Flynn.  I hail from the Gulf coast of Florida, USA.  I guess you could call me a seasoned 2D graphic and 3D artist with over 30-years' experience.  For the last two years though, I've been working dilligently honing my 3D skills mostly in Autodesk Maya, the Unreal Engine, Adobe Substance Painter/Designer, etc.  As a former award-winning filmmaker, videographer, and editor, my skills gained from practicing cinematography, lighting, editing, and storytelling coupled with my formal, traditional art training, and many years as a graphic designer, I feel blessed and grateful to be able to integrate the entirety of my creative knowledge into my 3D designs.  Recently, I made the decision to discontinue my journey toward the gaming and film/TV industries as a 3D artist and instead channel my creative energies exclusively toward ArchViz.  Though I do have past experiences in architectural design during my undergrad years, it's been a long time!  Thankfully, my love for architecture has be reignited, and so, I guess you could consider me a burgeoning ArchViz 3D artist who's thirsty for knowledge and advice. 

I have so many questions!  🙂 I hope that I may ping a few of the veterans out there who are successful ArchViz 3D artists, so that I might pick your brains on how to best navigate a path toward a successful career!  I thank each of you in advance for your assistance, paitence, and advice.  Although I only have a few architectural-related or interior design 3D renderings in my portfolio, I am already underway learning 3ds Max, which I've read is an must in ArchViz vs. Maya and render engines like V-Ray and Corona.

I look forward to our interactions on this most professional forum and architectural-focused community like CGArchitect!     

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