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material mirror and rotate


mtutaj
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I'm tring to finish a job. and my tooth that is going to get pulled next week is not cooperating.. Meds+ Deadline dont mix.... My question is that I have a carpet tile that needs to mirrored and rotated.. instead of being tiled.. is there a way to do it in the material editor>Coordinates? or should I just create a new map in photoshop and go from there..

 

Thanks,

 

Mike

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I'm tring to finish a job. and my tooth that is going to get pulled next week is not cooperating.. Meds+ Deadline dont mix.... My question is that I have a carpet tile that needs to mirrored and rotated.. instead of being tiled.. is there a way to do it in the material editor>Coordinates? or should I just create a new map in photoshop and go from there..

 

Thanks,

 

Mike

 

Mike, you simply check the mirror box in the bitmap texture coordinates

parameters >>material editor. It defaults to tile. To rotate the texture,

change the "W" value in the Angle parameters.

 

If you aren't going to reuse the material/map in the scene, you can also

do the same in photoshop...

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