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reaslistic foliage???


solefishes
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hi!!!

 

ok here is a question i have that just can't seem to be answered in a straight forward fashion.....

 

how do you make foliage look really realistic? i need it to enhance a couple of my scenes...3d foliage would be best cos then i can import it into max and position it exactly where it needs to be.

 

if not, then please could anyone, as in ANYONE..... please help me to put foliage into my scenes....

 

 

thanks so much!!!

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the problem with compositing foliage into a scene is that it still looks flat and then the lighting doesnt fit 100%.....

 

maybe i'm just doing it all wrong....

 

if you could refer a website/tutorial to me that i could take a look at with regards to compositing, i'd appreciate it greatly....!!!

 

thanks for your response....

 

kind regards

solefishes

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The most realistic foliage I've seen is from Nat FX by Bionatics. It is 3D geometry you place in your scene and render with the model. I guess the render time jumps up, but the for the results I've seen I think it's worth it. I know they have recently restructured their pricing, so maybe it's more affordable now.

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the problem with compositing foliage into a scene is that it still looks flat and then the lighting doesnt fit 100%.....

 

That depends on the photos, then, doesn't it?

 

Take your foliage pictures in different lighting conditions to build up a library of varied material. It's a lot easier overall then painting them into every rendering.

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wow!!!!

 

i never thought i'd get such an awesome response.....thanks so much to everyone!!!!!!!!!!!

 

at the moment i'm trying NatFx and then i wanna check out Onyx....i downloaded the free demo today and so i'm gonna try it out later...

 

if anyone has any tips and techniques that either involve Natfx or infact any other plugin/download, i would love to hear from you!!!

 

thanks again everyone!!!!!!!

 

kind regards,

solefishes

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I made a post similar to this a year back or so and this is a list that I have compiled of some of the best 2D or 3D Foliage options available out there for use with MAX/VIZ or Photoshop (For a price that is...):

 

 

XfrogPlants by Greenworks

http://www.xfrogdownloads.com/greenwebNew/products/plantlibStart.htm

 

EASYnat by Bionatics

http://www.bionatics.com/Site/product/index.php3?UrlSuite=%2FSite%2Fproduct%2Fnursery%2Fcategory.php3%3FCategory%3D12%26Community%3D2%26ProductLineId%3D3&Res=1&Height=1024

 

RPC by Archvision

http://www.archvision.com/Gallery.cfm?Content=Trees&referrer=GoogleTrees

 

Trees & Conifers by Dosch Design

http://www.doschdesign.com/e_start/index.php

 

Virtual Trees & Foliage by Marlin Studios

http://www.marlinstudios.com/products/vtf/vtf.htm

 

SpeedTree by Digimation

http://www.digimation.com/software/asp/product.asp?product_id=388&category_id=1

 

OnyxTree Professional by CadPro Systems

http://www.cadpro.co.nz/html/visualisation_onyx_ov.htm#TreeClassicProfessional

 

Trees by Got3D

http://www.got3d.com/non-members/products/00tree/index.html

 

Plants Entourage by RealWorldImagery

http://www.realworldimagery.com/products.html

 

Forest Pack Pro by ItoSoft

http://www.itoosoft.com/english/frameset.html

 

 

Some of these links might be dead now but hopefully this will create a kind of "one-stop" reference on the subject. Feel free to add on any new links below.

 

-MegaPixel

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the problem with compositing foliage into a scene is that it still looks flat and then the lighting doesnt fit 100%.....

 

I have to agree with Ernest's reply to this one - it all depends on the photo. If your photographs look flat, and the lighting doens't match, then you need to do 2 different things. Take better photos, then learn to composite them and adjust their colors in photoshop to make them fit your scene.

 

Don't take your photos in the middle of the day. Take them when the sun is low in the sky - early morning or late evening. This will help you to get more roundness in your subject.

 

Use the absolute highest settings your digital camera will allow - RAW is even better because it will allow you to save your original image, and you can tweak the colors of the subject before you even drop it into your rendering.

 

There should be no reason why 3D images would look more realistic than photographs - even the best of the 3D plants still look computer generated (at least in my opinion).

 

I have basically quit doing landscaping in 3D, unless I'm doing an animation. Almost every bit of my landscaping is done in photoshop using digital photos of stuff taken right around my office, or no more than a few minutes drive.

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....ok, so here's the situation....i eventually managed to download the free demo of RPC and get it working.....it doesn't look that bad - pretty good really.

 

so what i want to know from anyone who reads this is the following: is there any website that offers free RPC images? i've got the free tree they provide with the download but quite frankly, i can't afford any of the other ones.....student loans are intense!!!

 

well, thanks alot!

 

many thanks

solefishes

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  • 9 months later...

We've tried just about everything so far.

 

RPC has pretty good looks for still shots, but in animation the trees look like they are "rolling" as the camera passes by them. I've also had a hard time with their pre-lit look that can keep them from blending into the scene. They do have several collections that look good (at a certain distance). By rotating the RPC object slightly, you can get a somewhat different looking tree.

 

Forest Pro works great for trees in the distance. It also has some limitations in animations but you can't beat the poly count. I highly recommend using your own maps though. The ones that come with it are okay.

 

I never really explored the full potential of Xfrog. I ended up just using the .max files for most of the scenes. As mentioned in previous posts, the render times were really high. We did employ Xtune for some of them and it did help.

 

We recently picked up OnyxTREE. I'm still pushing it and working out the kinks. It is nice that you have the ablility to "easily" create your own trees. The external creation programs can be a bit combersome at times, but I really like how you can add foliage right into MAX using TreeStorm. It even has its own version of Xtune built in to modify the poly count per plant. Pretty slick. I hope that it the next version they work out the user interface to be more user friendy for us non botanist types who work visually instead of from latin names. ;)

 

Ultimately, combining a couple of these in a scene works best. Have the wonderfuly, high poly count trees up front and use the low poly trees in the distance.

 

There's my two cents. Hopefully there are a couple nuggets in there for you.

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