Jump to content

bathroom with a view


Tim Nelson
 Share

Recommended Posts

This is another w.i.p. I need some c&c about the overall image. I'm getting some weird bright circles, but hopefully I will find the solution to that tomorrow. I still need some feedback from the designers, so I'm sure many of the details will change, plus more things added.

 

I want to create a good mood to this, so I started using different colors for the vray light & environment light other than plain white. I think it still needs some adjusting, but I like how its starting to look - sort of like an early morning shot. There may be a little too much light coming in to match with the background photo. I also need to adjust the background's perspective. It would be awesome if I could mix the natural light plus some artificial lights.

 

Any comments are welcome & appreciated as always.

 

C14-05.jpg

Link to comment
Share on other sites

love thy image mate...) You might want to check if any of your materials have "raytrace" on. That udually is what causes the white circles. Also in terms of lighting i think your interior of bathroom is too light and needs to go couple of tones darker to match the background image. Love the softness of that you are getting though.. Well done!!!

Link to comment
Share on other sites

Mad props to you on the foreground, looks great. But I'm going to side on the unbalance with the background image..... Is that an artistic / painting that you are using for a background, Or is it an actual photo? You've got such a photorealistic real foreground, and then it looks like a painting in the window. And also it looks like its a dusk image for the background with street lights comming on, yet the lighting comming in the window is a nice bright white mid-day lighting. Your materials are great, adjust the lighting to the background, and you've got one incredible image!

Link to comment
Share on other sites

Better or worse?

 

It's changed a lot since last time & I kind of like the first lighting setup better even though it's not correct. This time around I'm mixing in some interior lights, although I'm not showing fixtures yet. I think if I boost both the outside & inside lights a little more, it will look better.

 

Thoughts appreciated...

 

c14-08.jpg

Link to comment
Share on other sites

Better or worse?

 

Both.

 

You lost the reflections in the window glass, which is a loss. But the lighting is better.

 

The composition might benefit from a bit more floor and a bit less ceiling. try it. It would keep the viewer more 'in' the space while still showing off the view. On second thought, leave the bottom as is, just lose some of the top.

 

But I think I'm going to have to come out there and slap you silly over the outside map. What have we learned about getting map horizons to actually be near the render's horizon? How about at least being level?

 

You plan to add people to this one?

Link to comment
Share on other sites

Hi Tim,

 

I like both images, but as an objective observer I'd say the first one has more 'feel' if you know what I mean. If I could make a suggestion, a mix of both would do the trick.

 

For the first image, the left side is fantastic, the same counts for the right part of the second one. (it's cool how the light hits the marble plate, tubes on the wall are perfect). Darkening the background a bit would lift up the bathroom, don't you think?

 

Compliments,

 

Dennis

Link to comment
Share on other sites

But I think I'm going to have to come out there and slap you silly over the outside map. What have we learned about getting map horizons to actually be near the render's horizon? How about at least being level?

 

Hey thats pretty close for not having a clue how to do horizons! Actually they did teach us about that in perspective sketching glass, but thats been about 6 years ago already. This project seems like its the first time I've really needed it since then. Dibbers did the same thing for me on the last image for the same project. Thank you for the reminder though on how to do this.

 

You're right obout the glass. It's easy to fix though - I just need to turn it on. I wasn't patient enough for the extra rendering time involved for the test.

 

And oddly enough, yes, I would love to add people to this one - or at least one person. I have an idea that I got from Fran a while ago to put a person behind the frosted glass, perhaps sitting down, or looking out the window. I want to use people from http://www.axyz-design.com/# but haven't bought them yet. It might work, but it might also be too distracting. She never ended up using the idea cause other people said it didn't look good, but I thought it was great.

 

Dennis: thanks for your comments as well. I feel the same way. For some reason, the glass on the left in the first one was much nicer. The frosted glass part isn't worked out yet. I need to take out some of the noise & try to get some reflections in it too.

Link to comment
Share on other sites

And, we're getting darker still. The last shot was too neutral so I picked a darker exterior photo & I think is working much better now.

 

More details are to come, but I think it's getting close. I spent the better part of yesterday stuggling with the new Vray build. It has some obvious bugs so I had to switch back to the old version.

 

c14-15.jpg

Link to comment
Share on other sites

No offense, but honestly, I think your horizon line was better in the original image. Now, your buildings look like they are leaning to the right. I hink your horizon line was deceptive because of the angle of the mountains, being closer on the right, and further on the left, giving a false sense of horizon line at the base of the mountains. Notice the light building to the right side of the window - it's now tilted. Plus, it's naturally deceptive because the land will gradually slope up towards the base of the mountains. Shoot for straight buildings, and call it a day. And it's now pretty obvious that you've cropped your background image and pieced 2 together.

Link to comment
Share on other sites

No offense, but honestly, I think your horizon line was better in the original image. Now, your buildings look like they are leaning to the right. I hink your horizon line was deceptive because of the angle of the mountains, being closer on the right, and further on the left, giving a false sense of horizon line at the base of the mountains. Notice the light building to the right side of the window - it's now tilted. Plus, it's naturally deceptive because the land will gradually slope up towards the base of the mountains. Shoot for straight buildings, and call it a day. And it's now pretty obvious that you've cropped your background image and pieced 2 together.

 

Hmm, yea you're right. I don't know what you mean by cropping & stiching 2 together. It's just one photo in its orginal state. Well I did manually add a higher sky to it, but thats all.

 

I'll have to figure out why that white building is tilting so much. In the photo, everything seems pretty straight. I'm a little limited on which photos I can use, since some the night shots are only taken from certain views and the earlier shots are taken from different perspectives.

 

Thanks for pointing it out though. I've been focusing on the inside so much, sometimes I don't see obvious things like that.

Link to comment
Share on other sites

No offense, but honestly, I think your horizon line was better in the original image. Now, your buildings look like they are leaning to the right.

 

Yeah, I had noticed that the buildings looked straight-up while the horizon looked off. The solution is to rotate until the buildings are straight, copy the layer up, soft-edge erase the foreground stuff and rotate the mountains/horizon until it, too, is level.

Link to comment
Share on other sites

I was referring to where the city lights hit the mountain range beyond - on my laptop screen, which granted is definitely not the best place to view images, it looks like image suddenly clips from the city lights to the mountains. That's where I was thinking it looked like 2 photos merged into one. So long as the buildings are straight/vertical, I'd think the rest would be optical illusions with the terrain and the mountains. Photographs don't lie (well, originals at least), and there isn't much use in trying to edit it beyond assuring the verticals are just that, vertical.

Link to comment
Share on other sites

Does that mean we should edit photos of reality, taken to put their corresponding rendering in context with its surroundings, and edit them to convey a sense of what the site's environment should look like, as opposed to what it actually does look like?

 

wow, I think I confused myself with that sentence. Point being, if this rendering is supposed to depict the view outside of that window as reality, why not leave it at that, an unedited photo of reality? If reality is not an issue, then by all means, edit it all you like.

 

Maybe I should have just stayed out of this thread afterall... :)

Link to comment
Share on other sites

No, Eric your comments are good.

 

This particular rendering is challenging in that usually I can just drop in the background in Photoshop, but this frosted glass is really screwing that up! Also it could be that the interior perspective changes how we see the outside environment too.

 

I will keep all of your comments in mind & try to find something a little more natural.....and vertical!

Link to comment
Share on other sites

Does that mean we should edit photos of reality, taken to put their corresponding rendering in context with its surroundings, and edit them to convey a sense of what the site's environment should look like, as opposed to what it actually does look like?

 

Yep!

 

If you need to use a photo from exactly one position at a certain time of day, etc. for some legal reason, then, yeah, leave it alone. Otherwise, feel free to edit out the crazy homeless guy, the double-parked truck, change a bland sky to a nicer one. Using different lenses, filters or film will allow you to alter 'reality', and now we add to that with Photoshop.

 

Maybe I should have just stayed out of this thread afterall... :)

 

Don't be silly. Your comments are as important as anybody else's.

Link to comment
Share on other sites

Ok, next update. I really like this a lot better with clear glass, although it won't be like that in reality. I'll probably change it back to some sort of frosted glass in the end, depending on what the client thinks.

 

I fixed the background & looks pretty good to me now. Also added a little warm accent light to the back left corner. Where is it coming from?...nobody knows!

 

c14-17.jpg

 

I still have to add more accent pieces, but I think it's getting pretty close now.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...