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VRAY reality?????


maurocan
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Hi everybody !

im working my firsts images using the full version of VRAY and i cant get it to be as magical or real as it should...

for this interior i have 1 direct light w vray shadows (as the sun) and VRAY lights on the windows (mult: 10 the ones on the left and mult: 5 on the back)...

any help will be most usefull and as allways thanks a lot !!!

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I don't think it's too bad really.

 

I think your area shadows are too big, so maybe lessen those a little.

 

Then try increasing the 2nd bounce from .85 to 1 to get some more light in there.

 

Other than that, I think I would just work on your materials a little to make them a little more reaslistic.

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Why do you have extra vray lights in the scene? If you are trying to recreate real world, use 1 light as your sun. Use a spot light as your sun rather than a direct light. I tend to get better results this way. Then set the multipliers for both the first diffuse bounce and the second diffuse bounce to 1. Then tweak the other settings. If you want more light in the scene, ad more secondary bounces. You can also play with the exposure control to turn the brightness up higher.

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The lack of reflections and the grey background are also hurting the image.

 

I don't agree with Saturn about the lights. You should always add lights at the windows to help with the glow above and below the window and to add additional light into the room. I don't know of anyone that does not do that. Except Saturn, I guess.

 

The materials are out of scale and need work as Tim suggested.

 

What size did you render the image at? The IR map settings your using are very low and will make the image to soft.

 

A little work and you'll be there!

 

Tony

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typical vray lighting set-up would be,yes, adding vray lights at the opening...most color it white though. I do put vray lights a the openings but the olr of my lights would be the shade of blue to represent the skylight from outside..then put in a sun, usually a spot ( some would use direct).

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Hey its looking great! It might help to add more light to the exeterior objects only. Sometimes when you do an interior/exterior scene with Vray, the vray lights at the windows add light to the inside, leaving the outside looking rather dark.

 

What sort of background do you plan on using? That will also make a big difference in the final result.

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First of all i have 2 join my freinds in saying that this is not too bad at all!

especially for your first attempts!

2nd i think its much more a case of teaking conf' than having any problem.

adding reflections is a must, maybe an interior very low and shadeless light

and a stronger exterior light (i prefer a very remote omni myself)

and of course once ull add a good background it will defintly add to the realism.

good luck & vaia con dios :-)

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Almost there!

 

I'd really crank up the main keylight (the sunlight) coming from outside, so you get some nice elongated occluded "shadows" being thrown back into the room (especially from the chair legs). Get some glow in there, some reflections (subtle) and maybe a little volume (could do this in post easily).

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