Sawyer Posted February 8, 2005 Share Posted February 8, 2005 Started using the revit Demo last night & I really like it. A "smart" application. I would like to take the models into max. I was able to export the 3d view as a cad file but in max the normals were flipped. Seems to be the case if it comes from cad. Is there another better workflow? How smooth is this process? Thanks Link to comment Share on other sites More sharing options...
Arnel Posted February 9, 2005 Share Posted February 9, 2005 Hi Sawyer have you tried file linking instead? I'm not sure what version of max you have but I think it also has file linking capability. Link to comment Share on other sites More sharing options...
czoog Posted February 9, 2005 Share Posted February 9, 2005 File linking works very well. Revit now has a Viz2005 plugin that allows material definitions from the revit dwg export to be read by viz. Saves a ton of time texturing your model. Unfortunety, AFAIK, the plug-in is not curretnly availible for max users. -Z Link to comment Share on other sites More sharing options...
Richard McCarthy Posted February 9, 2005 Share Posted February 9, 2005 Using File Linking, you can have the material applied to geometry entities preserved, even after reloading. 1. Draw up a plan in Revit, open up 3D View 2. File -> Export -> DWG/DXF/DGN"AutoCAD 2000 DWG Files" as exporting file format Export Layers File Select Revit/data/exportlayers-dwg-VIZ4.txt, then Save 3. Open Up VIZ4, File -> File Link Manager 4. Goto Presets tab, New. New Name = Revit, Format = AutoCAD Drawings (*.dwg,*.dxf) 5. Click Revit -> Modify -> Basic Tab, untick Unify Normals, click Save 6. Goto attach tab, Browse to saved 3D DWG file, click Attach this file 7. Goto Material Editor and assign Glass and Concrete materials to the Walls/Windows Now, go back and change a few thing in Revit, eg. Add some new walls, a few more Windows, some new doors, tear down some walls and objects too. 8. Go back to VIZ4, File -> File Link Manager, goto Files tab, select the *.dwg Drawing, click reload. Most materials should still be kept, sometimes, Glass and doors material won't be so you have to re-apply them using selection list. And lastly, I think Revit and any other CAD package would have this problem with face normal flipped the wrong way, but not to worry, you can fix that in MAX by just select a few faces and flip normal. Link to comment Share on other sites More sharing options...
czoog Posted February 9, 2005 Share Posted February 9, 2005 The only elements that I've ever had a normal problem with were basic ceilings (not compound). Also, anything from the modern media library has all kinds of normal problems. -Z Link to comment Share on other sites More sharing options...
Richard McCarthy Posted February 9, 2005 Share Posted February 9, 2005 I think it's usually not recommended to put Revit's furniture objects into your file. Well, I usually didn't. I just model the structure, the most essential bits, put the furnitures (for the plans/section/elevation) and then turn them off before exporting. To turn them off quickly and easily, goto the view properties -> visibility-> model category -> furniture. Once exported, you can import into MAX and use your own furniture libraries... which is usually better. Link to comment Share on other sites More sharing options...
Sawyer Posted February 9, 2005 Author Share Posted February 9, 2005 Thanks for the replies. I am on max 5 still and no subscription plan so I don't think I can link. Sounds like a good reason to upgrade though. Link to comment Share on other sites More sharing options...
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