solefishes Posted March 8, 2005 Share Posted March 8, 2005 hi everyone! this is the first image that i have ever posted here....very intense!! anyways, i would love some crit and comments from anyone....the image doesn't look that bad i suppose, but it still doesn't look real....it's missing that X-factor and i have no idea what it could be..... please help!!! kind regards, solefishes Link to comment Share on other sites More sharing options...
IC Posted March 8, 2005 Share Posted March 8, 2005 Hi Meghan I think the main thing your image lacks is radiosity or Global Illumination. The natural light looks very good and there is a lot of glass yet the room is quite dark. If you are already using GI, try adding some additional lights inside the room. Good first post! Link to comment Share on other sites More sharing options...
solefishes Posted March 8, 2005 Author Share Posted March 8, 2005 hi Iain! i have just discovered Vray and rendered that image using it....unfortunately the version i am currently messing around with is the free version, so the Vray lights etc don't come with it.....do you think that could be the reason? kind regards, solefishes Link to comment Share on other sites More sharing options...
Arnold Sher Posted March 8, 2005 Share Posted March 8, 2005 correct me if i am wrong but global illumination does come with vray on a free test version(although we have not touched that for a while).. I do agree with a previous comment on placing more lights.. If you need more specific help send me the file and we shall see what we can do in the studio for you. You should still have our contact details... Link to comment Share on other sites More sharing options...
solefishes Posted March 8, 2005 Author Share Posted March 8, 2005 Hi Arnold! yes, Vray does come with Indirect Global Illumination and i have enabled it... i'll try and put an extra light on the inside and see what that looks like....i do still have your contact details thanks, so if all doesn't work out, i'll email you the file....thanks again! Link to comment Share on other sites More sharing options...
STRAT Posted March 8, 2005 Share Posted March 8, 2005 i think the GI looks most nice. what i would do however, is to completely brighten up and 'sharpen' up the existing lights you have in there. they look too dark and dull. (mind the falloff properties at the same time though). i'm also confused about that carpet texture. it looks like a shadow from the outside or off the glass, but there's nothing there to cast a shadow, which means it must be part of the carpet design. i'd make it a bit more defined. Link to comment Share on other sites More sharing options...
foxlee Posted March 8, 2005 Share Posted March 8, 2005 Hi Meghan Did you leave the glass on? One secret is to hide the glass.Use Vray shadow on your sunlight, turn up the environment or skylight to 3 or 4 and take secondary bounce up to 0.8 You should be able to get some very decent interiors with the free version. Follow these tutorials if you havent already http://www.osmosis.com.au/info/tutorials.htm Even if it is Vray free you will learn a lot. Hope it helps Link to comment Share on other sites More sharing options...
solefishes Posted March 8, 2005 Author Share Posted March 8, 2005 Hi Strat! thanks for advice! i am currently rendering another image with an extra light and i have lightened up the existing lights slightly too....will post it up in an hour.... see what you think then.... thanks again! kind regards, solefishes Link to comment Share on other sites More sharing options...
solefishes Posted March 8, 2005 Author Share Posted March 8, 2005 Foxlee: there is no environment light in the scene - only a directional light giving the main sunlight, which has vray shadows on, and then an omni on the outside affecting only the background and grass and excluding everything else.inside there are obviously the down lights.....this render though, has two extra omni lights just providing a little more light......what do you think now? (dont know what the thing in the background is behind the doors....will fix that! ) kind regards, solefishes Link to comment Share on other sites More sharing options...
Alex York Posted March 8, 2005 Share Posted March 8, 2005 looking great. i like the mood. i think the carpet could benefit from a higher resolution texture (or more tiles if it's procedural) since at the moment it looks a little blurry and blocky. it almost looks like a shadow pattern thrown through the window from some kind of gobo. i might also increase the transparency on those vases and pull a tighter specular on them, too. the spotlights are working really nice and I love the general direct lighting. nice and bright. Link to comment Share on other sites More sharing options...
Brian Cassil Posted March 8, 2005 Share Posted March 8, 2005 Huge improvement! It's really starting to look nice. I can tell your starting to get "it". As far as further improvements I agree with most of alexyorks comments except for the vases. I wouldn't touch those I think they look great as is. In addition I would look at the lights pointing at he painting and maybe brighten them up a little and have them cover the painting better, by widening their angle and adjusting their direction. Also, the light at the end of the corridor is looking a little flat still. That lamp appears to be paper thin and pressed up against the wall. Not sure what is causing that. Great Job! Link to comment Share on other sites More sharing options...
pmanahan Posted March 8, 2005 Share Posted March 8, 2005 Looks very good. I agree that the carpet is confusing and now it is also burning out. My other comment is to create an overall wash on the painting rather than individual spot washes and to increase the light on the painting to show it off more. Keep up the good work. pmanahan Link to comment Share on other sites More sharing options...
vertexART Posted March 8, 2005 Share Posted March 8, 2005 Hi there, nice effort... Is this a dayscene or a night one? Or the janitor left the lights on in the hallway... Lights looking much better except the floor lamp in the back. Also, the carpet looks wierd as if the sun is casting some noise map on it. Cheers and keep it up! Link to comment Share on other sites More sharing options...
solefishes Posted March 9, 2005 Author Share Posted March 9, 2005 Hi everyone!!!! THANK YOU SO MUCH FOR ALL THE C & C!!!!! i am making slight changes as recommended by all of you and i will be posting it up here at a later stage today....so keep a look out and let me know! Thanks again! kind regards, solefishes Link to comment Share on other sites More sharing options...
solefishes Posted March 9, 2005 Author Share Posted March 9, 2005 hi again everyone....! this is the image re-rendered with minor adjustments as suggested by all of you...let me know what you think...thanks!!! kind regards, solefishes Link to comment Share on other sites More sharing options...
Alex York Posted March 10, 2005 Share Posted March 10, 2005 way better. maybe try adding a little bump to the walls and floor - they're looking a little clean at the moment. could even try glossing the reflections a tiny bit. Link to comment Share on other sites More sharing options...
solefishes Posted March 10, 2005 Author Share Posted March 10, 2005 ok everyone...here is yet another update on my scene.....i'm still keen for any c & c.... enjoy! kind regards, solefishes Link to comment Share on other sites More sharing options...
Alex York Posted March 10, 2005 Share Posted March 10, 2005 looking great now! I still have a couple of suggestions but you could easily call this finished. are those windows reflective at all? if they are maybe the angle they're at means they don't have any visible reflections, but if not you might want to consider adding some. i like that glowing haze effect you just added, but it's a little overkill. could do with toning down a notch. something that's still bothering me is the shadows thrown through the window. the shadow on the vases is very diffuse/soft, yet these shadows are almost completely hard. could possibly soften them up? (use an area light). Something's also bothering me about the light in the distance. I think you need to define a clearer focal point for the image. You have about 3 right now - the window shadows/hotspot, the black frame and the light at the end of the hall. I would possibly tone down the light nearer the camera allowing the focal point to be nearer the back, drawing your attention in more clearly. perhaps the ceiling could do with being broken up, too. it's rather flat and has relatively no shading. perhaps add a divide down its length for a bit of variation. I hope that all made sense! It's a whole tonne better than at the start. Keep it up! Link to comment Share on other sites More sharing options...
solefishes Posted March 10, 2005 Author Share Posted March 10, 2005 Hi alexyork! thanks for all the suggestions....! i'll see what i can do. i'll only be able to post up a new image on Monday...but please visit then again and feel free to see what it'll look like! thanks again! ( i agree that it's definately looking better though! ) cheers! kind regards, solefishes Link to comment Share on other sites More sharing options...
vertexART Posted March 10, 2005 Share Posted March 10, 2005 See how it looks more natural, when U turned off those bulbs? Great progress, looking out for more! Keep it up! Link to comment Share on other sites More sharing options...
solefishes Posted March 15, 2005 Author Share Posted March 15, 2005 ok guys....so here it is once again - an update!! i've touched up some more things in some spots and if i might say so myself....i think this is actually looking pretty good... what do you all say? c & c always welcome of course!! thanks!! kind regards, solefishes Link to comment Share on other sites More sharing options...
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