Telemachus Posted March 14, 2005 Share Posted March 14, 2005 Hey all. I've been able to use Ronnie Olsthoorn's E-Light script with good success. It's great fakeosity. But I now have a dillemma. When I import XFrog plants into my scene, the E-Lights completely oversaturate my flowers, making them too light. It overpowers them and washes them out. (My buildings remain fine, however.) Is there a way to make the light dome/e-lights ignore these plant objects? When I import the plants into another file without the E-Lights, they turn out great. Looking at it the hard way, I would have to go into *all 196* lights and exclude the objects I don't want the lights to effect. Is there an easier, less manual way? I have additional lights (key lights) in the scene to cast shadows, so I don't think I can use Global settings to ignore the plant objects (I don't think that's the best way, anyway.) I've tried creating a negative light with an opposing multiplier (-3.7 to offeset the 3.7 mulitplier for the E-Lights), with ill effects: everything gets too dark, and even lesser negative settings, say -1.4, still aren't sufficient. I even went to scriptspot.com and downloaded the include-exclude 1.0 script, but it didn't work for me at all. Perhaps there's another alternative similar to this that would allow me to exclude the few plant files I have for all 196 E-Lights? Thanks in advance, T Link to comment Share on other sites More sharing options...
DennisHolland Posted March 14, 2005 Share Posted March 14, 2005 Hi, Have you checked if the dome is made out of instances? If yes, it's very easy to exclude those flowers. Otherwise I'd suggest you dive into you object-properties settings and exclude a thing or two, change your rgb-output in your materialsettings etc. It's hard to believe that there's no plugin or script at all for those issues. Good luck, Dennis Link to comment Share on other sites More sharing options...
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