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Distorted lens?...


VCRUPI
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Hi all,

 

I was wondering if anyone using 3ds max 7 with Brazil r/s 1.2 may know of a way to distort a camera to make a house look longer...i have been playing with the perspective for the camera...but it only gives depth, where i need width.

 

Here is my dilema...i have a house with a side garage and want to show the front of the house primarily, but the garage must also be visible.

 

I know this technique is used when hand rendering homes (distortion, streching) but not quite sure how this would be manipulated in 3d. One more thing, i cannot use any fisheye lenses either, the house must not be distorted to that extreme.

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Are these the camera settings that you would suggest for internal views as well wda? I have always felt that the spaces i create for internal appear smaller than they are in reality - have been testing by modeling existing rooms.

 

I appreciate that our eye has a much wider field of view than a camera can achieve but compared to other renders i see i always strugle to create a sense of space

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